Prey
Choose a monster to hunt and get a bonus against it: more damage, less damage taken, more experience or
better loot. Every character has three prey slots; open the Prey window in the WolfOTS client with Ctrl+Shift+Y, the
Wolf menu or !prey.
How it works
- Slots 1 and 2 are open to everyone, slot 3 needs premium or VIP.
- A slot shows a list of 9 monsters that suit your level. Choose one: it becomes your prey with a random bonus and a grade of 1 to 10 stars.
- A prey lasts 2 h 00 min of hunting: the time only counts down while you have killed that monster in the last 60 seconds. When it ends the slot shows a new list.
- A new list is free once every 20 hours per slot; earlier it costs your level x 150 gold (at least 1,000), carried coins first, then the bank. A new list discards the current prey.
- The bonus works only against that monster, never against players. A monster can be the prey of one slot only.
Bonuses by grade
| Bonus | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Damage boost more damage dealt to the prey monster |
5% | 7% | 9% | 12% | 14% | 16% | 18% | 21% | 23% | 25% |
| Damage reduction less damage taken from the prey monster |
5% | 7% | 9% | 12% | 14% | 16% | 18% | 21% | 23% | 25% |
| Bonus experience more experience from killing it |
13% | 16% | 19% | 22% | 25% | 28% | 31% | 34% | 37% | 40% |
| Improved loot every loot chance of the prey monster multiplied |
13% | 16% | 19% | 22% | 25% | 28% | 31% | 34% | 37% | 40% |
Prey Wildcards
Wildcards belong to one character (at most 500). You get 1 with every daily reward claim; the store may sell them.
- Reroll bonus (1): a new random bonus for an active prey; the grade never goes down and the time starts again.
- Pick any monster (5): any monster that can be a prey, not only the list.
- Lock (1 per renewal): when the time ends the same prey with the same bonus comes back for another 2 h 00 min.