The Wolf Project - game client for Linux (x86_64), version 0.0.7

Start:
    ./TheWolfProject            (add -mobile to try the phone layout)

The server (82.22.174.235, protocol 8.60) is already configured.

On the first start the client downloads the game graphics (about 110 MB) from the Wolf update channel
(http://82.22.174.235/wolfupdate/). Later starts download only files that changed. Every download is signed
and checked; nothing is fetched from any other host.

Requirements: glibc 2.35 or newer (Ubuntu 22.04+, Debian 12+, Linux Mint 21+, Fedora 36+),
OpenGL and X11. On Debian/Ubuntu, if it does not start:  sudo apt install libgl1 libx11-6

Settings and downloaded updates are kept in ~/.local/share/thewolfproject/. Only the account name is
remembered, never the password. The log, thewolfproject.log, is written to the folder the client is started from.

Built on OTClientV8 (https://github.com/OTCv8/otclientv8) and OTClient; their licences and author
credits are kept in the module files.
